Jérôme Vuarand (doub)

doub
Location
France, Paris, 20ème
Member since

Recent activity

  1. Jérôme Vuarand

    1. committed to mechanicus

      c7b5ff7e4ba8 The generation of a middle point in sphere patch quads is now optional (and off by default).

      dd6546629feb The sampling of elevation data for heightmap generation now uses bicubic interpolation. The interpolated heights are stored as doubles instead of shorts.

      213eab3647d0 Added generation of a few selected level 2 patch heightmaps.

      e2ab0a7c8a1c Don't write heightmaps if they are full of zeros.

      6ef2292ceb8c Disabled the lowering of the heightmap by 50 meters.

      1e864cd87496 Don't log spawned entities, that's too much spam.

      74d6931e3e81 Display the debug arrow longitude/latitude relative to the top patch center.

      495408255e13 Disabled the level 1 patches, and enabled a few selected level 2 patches.

      912312a0a689 Added the possibility to cache the sphere patches. But it's slower than generating them, so it's disabled by default (though if a cache exists it ...

      e3e42b45aa25 Replaced the postprocess flag with a wireframe flag. It can be changed dynamically with F2 or as a focusable flag.

      893333ddf3fd Removed 100% fog when camera and model are both outside the atmosphere. The problem still persists when there is some atmosphere in between.

      467f9a8edb6c Disabled patching of zenithal atmosphere depth. The fix is not good enough.

      ceaedbe10a73 Added a sphere patch generation variant using smooth normals.

      ee41a0b6bd45 Create the "cache" directory when necessary.

      60c3eada899c Reworked import of ASTER heightmaps.

Repositories

  1. bash_completion

    Some custom bash completion scripts.

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  2. blake

    Blake is a cross-platform build system. The main focus is on keeping the information in config files as high level as possible, to ease their maintenance.

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  3. cards

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  4. cowon-tarot

    A simple divination application for the Cowon J3.

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  5. crashdump

    A helper library to simplify SEH and to provide call stack dumps.

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  6. datafs

    A custom filesystem to easily manage the metadata (e.g. filenames, subtitles) of a big repository of video files.

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  7. DataFSShellExtension

    A simple shell extension to set the "seen" flag on datafs movies.

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  8. ed2k-ltools

    Tools to convert emule binary configuration files to and from a human-readable textual form. This can be used to generate .part.met files to recover partially damaged media files if the original hashset is available.

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  9. ElectronMeat

    An attempt at writing game engine mostly in Lua. It is basically a large repository of Blakefiles for many third-party C/C++/Lua libraries, along various custom Lua modules aimed at building a modular game engine.

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  10. firmware

    The code for my robotics projects.

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  11. flu

    Flu is a Lua binding for FUSE, which is a library allowing creation of filesystem drivers run in userspace. Flu is a high level binding, using basic Lua types rather than userdata whenever possible.

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  12. geometry

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  13. glua

    An OpenGL binding for Lua. It is mostly generated from data files available online from the Khronos group. Thanks to that it's very extensive.

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  14. image

    A simple Lua module to manipulate arrays of pixels.

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  15. luabullet

    A Bullet binding for Lua.

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  16. luafreetype

    A simple FreeType binding for Lua.

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  17. lualibzip

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  18. lualinux

    A Linux syscall API binding for Lua.

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  19. luaphysx

    Direct binding of the PhysX library to the Lua language.

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  20. luapng

    A simple libpng binding for Lua.

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  21. luaposix

    A POSIX binding for Lua.

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  22. luatcc

    A libtcc binding for Lua.

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  23. luatcl

    A TCL binding for Lua.

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  24. luatk

    A TK binding for Lua.

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  25. luausb

    A libusb1 binding for Lua.

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  26. luazlib

    A zlib binding for Lua.

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  27. lunary

    Lunary is a framework to read and write structured binary data from and to files or network connections. The aim is to provide an easy to use interface to describe any complex binary format, and allow translation to Lua data structures. The focus is placed upon the binary side of the transformation, and further processing may be necessary to obtain the desired Lua structures. On the other hand Lunary should allow reading and writing of any binary format, and bring all the information available to the Lua side.

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  28. luse

    A FUSE binding for Lua. This is a rather low-level binding, and as such it's rather difficult to use. For that reason it is no longer maintained be, prefer my Flu library instead.

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  29. lwin32

    A Lua binding for the Windows WIN32 API.

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  30. mechanicus

    It started as a high level robot control software, and became a MMO client-server network engine.

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  31. movies

    A private website for managing my movie collection.

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  32. nb

    A coroutine-based asynchronous (non-blocking) I/O framework for Lua.

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  33. path

    A simple path (as in filesystem path) class for Lua.

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  34. qct

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  35. rockspecs

    Rockspecs (LuaRocks package descriptions) for some of my other projects.

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  36. settings

    Some scripts to manage Windows customization in the registry.

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  37. unicode

    Unicode string manipulation library for Lua.

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